![]() Size of save before removal 17MB, size of save after removal, playing an hour and saving, 21MB. Removed individual armor mods (note, not even scripted) and installed Immersive armors. I ask any of them to just create a dummy new game to test on, remove as many mods as you want and then do the above steps and see what happens. Anybody who says this approach greately affects your saved game to the point of eventually being unplayable or something else drastic are talking nonesense. I have been using this technique for a couple of years now without any issues. You don't need to make backups of anything, nor do you need to delete ini files or go all crazy attempting to figure out what mod was removed. Originally posted by Praxius:Seriously, just create a new game, as soon as it loads, go to the menu and load your original game that had the problem.
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